Tweak your camera wiev
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Tweak your camera wiev
If you want to have better camera wiev and see more action... get your camera tweaked.
This is the guide how to do it.
#1. go to your Tales of Pirates/scripts/lua
#2. open CameraConf.clu in any text editor
#3. and replace the existing code with following...
the one above is the best one for me.. if you want you can try out different tweaks too.. here it goes
enjoy the game with new camera wiev
This is the guide how to do it.
#1. go to your Tales of Pirates/scripts/lua
#2. open CameraConf.clu in any text editor
#3. and replace the existing code with following...
- Code:
C_NORMAL = 0 --ŐýłŁÄŁĘ˝
C_NEAR = 1 --Ć«˝üÄŁĘ˝ ľŕŔë±ČŐýłŁÄŁĘ˝Ć«˝ü
C_HIGHSPEED = 2 --¸ßËŮÄŁĘ˝ ąĚ¶¨ľµÍ·, ˛»żÉĐýת
C_SHIP = 3 --şŁÉĎÄŁĘ˝ ÔÚ´¬ÉĎ, ľŕŔëşÜÔ¶
CLU_Call("CameraRangeXY", C_NORMAL, 75, 30)
CLU_Call("CameraRangeZ", C_NORMAL, 20, 60)
CLU_Call("CameraRangeFOV", C_NORMAL, 25, 30)
CLU_Call("CameraEnableRotate", C_NORMAL, 1)
CLU_Call("CameraShowSize", C_NORMAL, 60, 55)
CLU_Call("CameraRangeXY", C_NEAR, 28, 39.5)
CLU_Call("CameraRangeZ", C_NEAR, 10.5, 36)
CLU_Call("CameraRangeFOV", C_NEAR, 17, 20)
CLU_Call("CameraEnableRotate", C_NEAR, 1)
CLU_Call("CameraShowSize", C_NEAR, 34, 34)
CLU_Call("CameraRangeXY", C_HIGHSPEED, 40, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 0)
CLU_Call("CameraShowSize", C_HIGHSPEED, 42, 42)
CLU_Call("CameraRangeXY", C_SHIP, 75, 30)
CLU_Call("CameraRangeZ", C_SHIP, 20, 60)
CLU_Call("CameraRangeFOV", C_SHIP, 25, 30)
CLU_Call("CameraEnableRotate", C_SHIP, 1)
CLU_Call("CameraShowSize", C_SHIP, 60, 55)
--ÖŘжÁȡľµÍ·˛ÎĘýĹäÖĂÎÄĽţ
function LoadCameraConfig()
end
the one above is the best one for me.. if you want you can try out different tweaks too.. here it goes
- Code:
C_NORMAL = 0 --Oy??A?E?
C_NEAR = 1 --?«?uA?E? ?aAe±EOy??A?E??«?u
C_HIGHSPEED = 2 --??EUA?E? ?I??µI·, ?»?E?y??
C_SHIP = 3 --??EIA?E? OU?EI, ?aAe?UO
CLU_Call("CameraRangeXY", C_NORMAL, 45, 36.5)
CLU_Call("CameraRangeZ", C_NORMAL, 7.5, 62)
CLU_Call("CameraRangeFOV", C_NORMAL, 54, 20)
CLU_Call("CameraEnableRotate", C_NORMAL, 1)
CLU_Call("CameraShowSize", C_NORMAL, 55, 55)
CLU_Call("CameraRangeXY", C_NEAR, 28, 39.5)
CLU_Call("CameraRangeZ", C_NEAR, 10.5, 36)
CLU_Call("CameraRangeFOV", C_NEAR, 17, 20)
CLU_Call("CameraEnableRotate", C_NEAR, 0)
CLU_Call("CameraShowSize", C_NEAR, 34, 34)
CLU_Call("CameraRangeXY", C_HIGHSPEED, 40, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 0)
CLU_Call("CameraShowSize", C_HIGHSPEED, 42, 42)
CLU_Call("CameraRangeXY", C_SHIP, 40, 45)
CLU_Call("CameraRangeZ", C_SHIP, 25, 43)
CLU_Call("CameraRangeFOV", C_SHIP, 6, 26)
CLU_Call("CameraEnableRotate", C_SHIP, 1)
CLU_Call("CameraShowSize", C_SHIP, 54, 54)
--ÖŘжÁȡľµÍ·˛ÎĘýĹäÖĂÎÄĽţ
function LoadCameraConfig()
end
---------------------------------------------------------
C_NORMAL = 0 --Oy??A?E?
C_NEAR = 1 --?«?uA?E? ?aAe±EOy??A?E??«?u
C_HIGHSPEED = 2 --??EUA?E? ?I??µI·, ?»?E?y??
C_SHIP = 3 --??EIA?E? OU?EI, ?aAe?UO
CLU_Call("CameraRangeXY", C_NORMAL, 45, 45)
CLU_Call("CameraRangeZ", C_NORMAL, 25, 43)
CLU_Call("CameraRangeFOV", C_NORMAL, 6, 26)
CLU_Call("CameraEnableRotate", C_NORMAL, 1)
CLU_Call("CameraShowSize", C_NORMAL, 55, 55)
CLU_Call("CameraRangeXY", C_NEAR, 45, 45)
CLU_Call("CameraRangeZ", C_NEAR, 25, 43)
CLU_Call("CameraRangeFOV", C_NEAR, 6, 26)
CLU_Call("CameraEnableRotate", C_NEAR, 1)
CLU_Call("CameraShowSize", C_NEAR, 55, 55)
CLU_Call("CameraRangeXY", C_HIGHSPEED, 45, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 1)
CLU_Call("CameraShowSize", C_HIGHSPEED, 55, 55)
CLU_Call("CameraRangeXY", C_SHIP, 45, 45)
CLU_Call("CameraRangeZ", C_SHIP, 25, 43)
CLU_Call("CameraRangeFOV", C_SHIP, 6, 26)
CLU_Call("CameraEnableRotate", C_SHIP, 1)
CLU_Call("CameraShowSize", C_SHIP, 55, 55)
--ÖŘжÁȡľµÍ·˛ÎĘýĹäÖĂÎÄĽţ
function LoadCameraConfig()
end
---------------------------------------------------------
C_NORMAL = 0 --Oy??A?E?
C_NEAR = 1 --?«?uA?E? ?aAe±EOy??A?E??«?u
C_HIGHSPEED = 2 --??EUA?E? ?I??µI·, ?»?E?y??
C_SHIP = 3 --??EIA?E? OU?EI, ?aAe?UO
CLU_Call("CameraRangeXY", C_NORMAL, 45, 45)
CLU_Call("CameraRangeZ", C_NORMAL, 25, 43)
CLU_Call("CameraRangeFOV", C_NORMAL, 6, 26)
CLU_Call("CameraEnableRotate", C_NORMAL, 0)
CLU_Call("CameraShowSize", C_NORMAL, 55, 55)
CLU_Call("CameraRangeXY", C_NEAR, 45, 45)
CLU_Call("CameraRangeZ", C_NEAR, 25, 43)
CLU_Call("CameraRangeFOV", C_NEAR, 6, 26)
CLU_Call("CameraEnableRotate", C_NEAR, 0)
CLU_Call("CameraShowSize", C_NEAR, 55, 55)
CLU_Call("CameraRangeXY", C_HIGHSPEED, 45, 45)
CLU_Call("CameraRangeZ", C_HIGHSPEED, 25, 43)
CLU_Call("CameraRangeFOV", C_HIGHSPEED, 6, 26)
CLU_Call("CameraEnableRotate", C_HIGHSPEED, 0)
CLU_Call("CameraShowSize", C_HIGHSPEED, 55, 55)
CLU_Call("CameraRangeXY", C_SHIP, 45, 45)
CLU_Call("CameraRangeZ", C_SHIP, 25, 43)
CLU_Call("CameraRangeFOV", C_SHIP, 6, 26)
CLU_Call("CameraEnableRotate", C_SHIP, 0)
CLU_Call("CameraShowSize", C_SHIP, 55, 55)
--ÖŘжÁȡľµÍ·˛ÎĘýĹäÖĂÎÄĽţ
function LoadCameraConfig()
end
---------------------------------------------------------
enjoy the game with new camera wiev
DizzeSANDO- Posts : 6
Join date : 2008-10-17
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